Now you can interact with the runtime environment of your app inside the Codename One simulator using the new Groovy Console.Read More
We still have features to cover from our summer vacation but we need to make a short de-tour through newer things that landed recently. One of the big highlights is the switch to WKWebView. We effectively changed the default iOS browser component to
WKWebView instead of
UIWebView. This resolved warnings Apple started sending out to developers about using the out of date
This is pretty cool as push to the web is a pain with every browser taking a somewhat different route but with Codename One this will "mostly" work.
This is the 3rd installment of the updates we did over the summer and so far it isn't the last one. We have at least one more part coming in next week...Read More
As I mentioned in the last post there are a lot of new features we need to go over and it will take time to cover everything. In fact this is still a partial list and there's a lot more on the way...Read More
Summer is finally over and the kids are going back to school/kindergarten so it's time to go back to our regularly scheduled posts. I won't be posting as often as before as I'll dedicate more time for support/development activities but still there's a lot to write about...Read More
You might have noticed we've been a bit slow with updates over the past couple of weeks as we're dealing with a bit of a backlog. With the kids on holiday from school it's harder to keep up not to mention our travel plans for the summer. As such we're officially in summer vacation until September.Read More
BrowserComponent is a pretty powerful tool when you just want to integrate HTML into your application. We use it a lot in native apps, but surprisingly it's just as useful when we compile an app as a web application. It lets us embed HTML into the web application. But there's a big caveat known as SOP when we do that.
A couple of years ago I wrote about our support for Flamingo which translates static SVG files to Java source files that you can treat as images within Codename One while getting pixel perfect resolution independent results. There were a few minor changes since until a month ago when Steve committed some work to address this RFE.Read More
Over the years we wrote a lot of demos for Codename One as well as a lot of test cases. This can get painful after a few dozen projects each of which with their own version of the JARs and build script. To solve this never ending need to organize samples Steve introduced a new samples folder into the open source project.Read More