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New Low-level Microphone API

We’ve recently added an API to access raw PCM data from the device’s microphone.

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Preliminary course for mobile cross-platform development with Java and Codename One

I’m Francesco Galgani, a developer and a Codename One enthusiast.

Few days ago I published the first version of an Italian free preliminary course for mobile cross-platform development with Java + Codename One. I'll probably write other articles, however the first module is complete. This course is intended for people interested in app development, but have no prior programming experience. That's why my first article has no code, it's preparatory to understand the magic and challenges of development.

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Javascript Media Restrictions to be Aware Of

If you are deploying your app to the browser using the Javascript port, then you should be aware of some restrictions imposed by modern web browsers on media playback, and how to work around them.

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Async Play and Pause Support

We’ve recently released a few updates to our Media APIs in order to support a wider variety of use cases. One of these upgrades is the new AsyncMedia interface, which includes async play and pause support.

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Using Component Placeholders While Loading Data

We have added some new progress animations that are specifically designed to be used as placeholders while a component’s data is being loaded.

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When You Cannot Afford to Block the EDT

We recently added a method `invokeWithoutBlocking()` to help ensure the best user experience for your users

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Updates and Expansion

I haven't blogged in a while. I've been busy working with a couple of startups, some enterprise customers and bringing new people on-board. Steve has been great in picking up some of the slack but his plate is too full to blog with the same frequency I had so the blog slowed down a bit during this time. I hope to pick it back up to a weekly post regiment but my schedule is just so tight I barely have time to breath.

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Runtime Debugging with Groovy Console

Now you can interact with the runtime environment of your app inside the Codename One simulator using the new Groovy Console.

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WKWebView and PRs

We still have features to cover from our summer vacation but we need to make a short de-tour through newer things that landed recently. One of the big highlights is the switch to WKWebView. We effectively changed the default iOS browser component to WKWebView instead of UIWebView. This resolved warnings Apple started sending out to developers about using the out of date UIWebView.

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Push Cheatsheet

Up until now push notification in Codename One only worked for Android & iOS devices. This is about to change this weekend when the JavaScript port should (almost) seamlessly start working with push!
This is pretty cool as push to the web is a pain with every browser taking a somewhat different route but with Codename One this will "mostly" work.

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