New Default Code
This is new behavior that went in without fanfare. If you created a new hello world app you might have noticed this. We changed the
This is new behavior that went in without fanfare. If you created a new hello world app you might have noticed this. We changed the
I covered the include source feature extensively. For the most part it’s the simplest way to debug an application directly on the device. When I
Last week I mentioned we are considering postponing the release planned for next week. We eventually did just that and the release is now scheduled
I promised 2 new course modules for February and just published the second one. In case you don’t recall I discussed the first one here
We got a pull request the other day that reminded me of some hidden functionality in Codename One that most developers aren’t aware of: observable
I added support for binding a property object to Preferences a while back and just didn’t have the time to blog about it. I didn’t
I promised 2 new course modules for February and just published the first one. It covers the process of building a Codename One app from
A few weeks ago I announced the xcode 9.2 mode and was rather happy that we can take our time with the migration. Unfortunately, that
When it comes to big changes this is pretty huge but surprisingly “subtle”. This weekend we’ll release a new plugin update that will completely replace
We recently introduced a new API for interacting with Javascript in Codename One. This new API is part of the BrowserComponent class, and effectively replaces
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