New Sheet Positioning
Not so long ago, we released a Sheet component that acts like a non-modal dialog box that slides up from the bottom. It occupies only
Not so long ago, we released a Sheet component that acts like a non-modal dialog box that slides up from the bottom. It occupies only
We’ve just added support for including CSS inside of Codename One library projects so that CSS styles can now be distributed inside a cn1lib. This
If you have an existing Codename One app that uses the designer for its theme, then you may have been reluctant to try to migrate
Apple is so very clever with its designs. With the iPhone X, they found way to squeeze in a larger screen without increasing the phone
We have just finished the initial release of our “Sign-in with Apple” cn1lib, which adds “Sign-in with Apple” support to Codename One apps. On iOS
The duality of InteractionDialog and Dialog is often confusing to the Codename One newcomer (and to some degree to veteran developers too). This is in
Two months ago I published the CN1Lib “Wowza Live Streaming Events”, as usual you can install that by the Extension Manager. The purpose of this
Today’s blog post will delve further into our new media features. We’ve recently added an API to access raw PCM data from the device’s microphone.
I’m Francesco Galgani, a developer and a Codename One enthusiast. Few days ago I published the first version of an Italian free preliminary course for
Codename One provides play() and pause() methods as part of the Media interface, which you can use to start and stop media clips programmatically. If
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