iOS Builds
Android Builds
Windows UWP Builds
1 - 8.5mb build JAR size
Push Notifications (1K/month)
Unlimited Local Builds
Community Support
Royalty Free
Everything in Free
Unlimited Build Credits
Access To Native Sources
50mb build JAR size
Push Notifications (5K/month)
14-Day Trial
Everything in Basic
Versioning (5 months)
Crash Reporting
Native Desktop Apps
Push Notifications (1M/month)
E-Mail Support
Concurrent Builds
Everything in Pro
JavaScript App Generation
High Priority Builds
Versioning (18 months)
Continuous Integration
On Device Unit Tests
Push Notifications (10M/month)
Phone Support (Office Hours)
Custom tailored solution with on-premise/private cloud option
Integration with company internal CI/CD pipelines
Access to full source code
Dedicated engineering contact
Custom SLA
Feature warranty
iOS Builds
Android Builds
Windows UWP Builds
1 - 8.5mb build JAR size
Push Notifications (1K/month)
Unlimited Local Builds
Community Support
Royalty Free
Everything in Free
Unlimited Build Credits
Access To Native Sources
50mb build JAR size
Push Notifications (5K/month)
14-Day Trial
Everything in Basic
Versioning (5 months)
Crash Reporting
Native Desktop Apps
Push Notifications (1M/month)
E-Mail Support
Concurrent Builds
Everything in Pro
JavaScript App Generation
High Priority Builds
Versioning (18 months)
Continuous Integration
On Device Unit Tests
Push Notifications (10M/month)
Phone Support (Office Hours)
Custom tailored solution with on-premise/private cloud option
Integration with company internal CI/CD pipelines
Access to full source code
Dedicated engineering contact
Custom SLA
Feature warranty
Codename One is an open-source cross-platform WORA (Write Once Run Anywhere) mobile app development framework that allows Java & Kotlin developers to build truly native multi-platform apps with 100% code reuse.
Apps are compiled down to native code for maximum performance and a smooth user experience.
To understand how Codename One works, check the introduction or this stackoverflow answer.
Yes. Codename One is open-source and free for use commercially and non-commercially with no royalties or restrictions.
You can use the optional build service which is available in a free quota. This service makes building apps simpler and also lets developers on Windows/Linux build native iOS apps. Notice that the JavaScript port is closed source.
Notice that these only apply to the build cloud which is 100% optional.
You are limited to 100 build credits per month. 1 build credit equals 1 build, except for iOS where 8 credits are spent per 1 build to offset the higher costs of Mac servers.
Other than that, there is a JAR size limit of 1mb. Notice that this is a very high limit as it applies only to your bytcode and not to the overhead of the Codename One class libraries!
You are allowed to use your generated apps commercially and have no restrictions on them. You don’t get some of the benefits that come with the various paid grades.
Yes, Codename One provides 100% no questions asked 30 day money back guarantee for all purchases.
You can pay using a credit card, debit card or PayPal. Your payments are processed securely by Paddle. You will be charged right away when you subscribe to a paid plan and then every month or year, depending on your selected billing interval.
Paddle uses local currency (optional), adds VAT where applicable and produces invoices.
Annual pro or higher subscriptions can be paid via SWIFT bank transfers and invoicing. To get a price proposal/pro-forma invoice use the chat button on the bottom right of the screen.
Build size restrictions relate to the size of the user JAR before compilation not the final app on which there is no such restriction.
They don’t apply to Maven local builds, only to server quotas.
The prices above are per developer seat and include multiple platforms with no royalties or hidden fees.
Please notice that accounts can’t be shared and must be uniform within the organization. A company can’t have one developer at enterprise grade and another one at pro grade or free.
There are no limits on the number of apps or number of users! For paid plans, our pricing is per developer seat.
Yes. The cloud is only used for build services. Once the app is built, it is a native local app. Notice that push notifications require server activity and will no longer function if you cancel the subscription.
No! We only send compiled bytecode to the cloud and process that bytecode. We don’t touch your source code.
Notice you can always build offline using Maven if you’re truly concerned about this.
There is a special case with native code which must be sent in source code form since it can’t be compiled on the client e.g. Objective-C code can only be compiled on a Mac with XCode.
All communications with our servers are done securely over SSL.
One per developer on your team that is working with Codename One. Notice that all licenses within the organization must be of the same subscription level and every developer needs a license.
No. All licenses within the organization must be of the same subscription level and every developer needs a license.
We find that additional developers start routing support requests through the paid account making the complexity of supporting the enterprise/pro account within the organization much higher.
Only if you use push/cloud services/crash protection or other cloud features. If you don’t use the runtime cloud services, the application will work without the cloud regardless of your subscription status.
Notice that the developer documentation highlights such services as cloud services and they are always limited to pro subscriptions or higher.
The base version of Codename One was designed to be sufficient for the needs of academic/research work so there is no need for academic specific licenses.
The Codename One source code is licensed under the GPL with Classpath Exception, the classpath exception clause allows you to package binaries generated by the code into your application. You don’t need to open source your own code as a result, the only major requirement is that you contribute your changes to Codename One back or “make them available”.
Paid subscribers can download the sources generated by the server. However, sources are only generated for Android/iOS & Windows. Notice that not all ports offer sources that are truly useful.
Codename One LTD © 2022. All Rights Reserved.
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