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Gorgeous native mobile app development with Java for iPhone, Android etc....

BuildWrite code in Java(tm) using Eclipse, NetBeans or IntelliJ/IDEA

TestVerify your app with our simulator, devices & test automation tools

DeployGenerate native binaries for all device types using the Codename One build cloud

180M Deployed Apps

40K Developers

1M Cloud Builds

Testimonials

Chidiebere Okwudire
Chidiebere Okwudire SMash ICT Solutions/Senior Engineer at Sioux, Netherlands

"Affordable cross-platform toolchain that works!"

Easy extension with third-party libraries, active developer support and attractive pricing...

Ram Nathaniel
Ram Nathaniel CEO & Founder of MathUnderground, Israel

"Over 2 million active installations"

[A] mature, solid & reliable platform. It allows you to concentrate [on] developing your app, not platform specific implementations...

Fabrício Cabeça
Fabrício Cabeça Senior Developer at Pmovil, Brazil

"Going from design to working app is a breeze"

Codename One greatly reduced our development time and costs, while giving us the ability to deliver a custom experience in each platform when needed.

Ali Sayed
Ali Sayed Senior Developer, Egypt

"The best cross platform app development tool"

Its native access allowed us to add functionalities without limiting developers to platform capabilities.

Fabrizio Grassi
Fabrizio Grassi Chemetall, Italy

"a true write once run anywhere solution!"

Codename One has proven to be a productive tool for us - a true write once run anywhere solution!

Rex Green
Rex Green Vision24, South Africa

"Fast & efficient"

Fast & efficient way to eliminate the hassle of targeting multiple platforms without resorting to HTML5!

Hélio Rugani
Hélio Rugani Sócio Proprietário, Brazil

"Simply a great framework!"

[We had] some non conventional requirements & Codename One gave us good answers for all the challenges that we faced during app development.

Gareth Murfin
Gareth Murfin Developer, Taiwan

"I utilize my Java knowledge to deliver native apps"

I can deliver native apps for both platforms from a single codebase in half the time, at half the cost, with no need to hire anyone.

 Lucky Oscar Masango
Lucky Oscar Masango CTO at BOi Global Group, South Africa

"I would advise to all developers to try it out today!"

[It] has given us the ability to develop apps for all mobile platforms [quickly] & at a low cost. [It's] the most innovative tool of this generation...

One of a kind set of features

Codename One makes cross platform development simple, seamless and maintainable

High DPI Support

Layout managers, multi-images, 9-piece borders and dozens of features designed to dynamically adapt your UI to all resolutions/densities.

Builtin Common Controls

Side menus, swipe containers, pull to refresh, infinite scroll and many other patterns are builtin

Full access to native

When you need to integrate with native features you can invoke Objective-C/Dalvik code thru native interfaces while maintaining portability!

Works with All IDE's!

NetBean, Eclipse & IntelliJ are fully supported

High Performance

Codename One is native to Android and generates native C code for iOS. It's as if you coded the app in C by hand.

GUI Builder/Fast Simulator

Apps can be hand coded or built with drag and drop, the Codename One device simulator is remarkably fast for short development cycles

Desktop & JavaScript targets

You can build a desktop Mac/Windows app as well as a JavaScript app that can run in the browser

Open Source

Codename One is completely open source and has a vibrant developer community.

Highly Extensible

3rd parties can build extensions (libraries/plugins) & add them right into Codename One. These extensions can include native OS code for full system access. Check out some of the available extensions here.

Get started right away!

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Built with Codename One

Check out the full gallery here & our demos here
Want us to build your mobile app? Learn more here

Latest Posts From Our Blog

Codename One 3.6 Now Live & Special Sale

Codename One 3.6 Now Live & Special Sale

Codename One, the "industry defining" Write Once Run Anywhere native mobile app platform for Java developers has just published version 3.6.
We're thrilled with this release whose key features are offline build support and official support for UWP (Universal Windows Platform). Starting with this release we are changing the scope for Codename One: Instead of trying to be "as good as native" we'd like to aim to be "better than native".

Questions of the Week 38

Questions of the Week 38

Codename One 3.6 is finally landing early next week, this means that today there is no Friday release and we might skip it next week too so we can rest from this long release process. Once that is out of the way we can finally set our sights on 3.7.
We already have a long wishlist for that release and I hope we'll be able to deliver on that.

Migrating from Digital Ocean to Linode

Migrating from Digital Ocean to Linode

We haven't talked as much in recent years about what it takes to run Codename One. Our infrastructure and backend are pretty complex with multiple pieces working in cohort to make everything feel like a single product. As part of that we work with 5-10 different backend SaaS providers that sell us various services, this might seem like an "odd" statement since the number should be fixed but it isn't...

Certificate Verification, Avoid SSL Pinning Vulnerability

Certificate Verification, Avoid SSL Pinning Vulnerability

Certificate pinning is a security measure designed to thwart potentially dangerous and complex attacks. Since those sort of attacks are pretty hard to execute it's a security measure that is probably unnecessary for most developers. However, if you are building an application for a very sensitive industry (e.g. Government, Banking etc.) you might be required to include this defensive measure.

Start now! It's free!