Open Source & Free  

New Getting Started Video

We just published a new introduction to Codename One video, that we hope will set the bar for future videos from us (or at lease set the bar for the more important videos). This initial one is focused on NetBeans but we intend to publish similar videos for IntelliJ/Eclipse shortly. You can check out this New Getting Started Video

Default & Static Methods In Interfaces

In our original Java 8 support announcement post we specifically mentioned the lack of streams but completely missed the fact that default/static native interfaces didn’t work. This is now fixed thanks to an alert community member who pointed that out. It seems that these features are turned off by default for retrolambda due to limitations Default & Static Methods In Interfaces

Windows, IDEA, Enum Values & ContactsManager Refresh

Steve committed the upcoming Windows port to out github repository it’s still work in progress so you can’t physically target it as part of the build system although we hope to move this port out relatively quickly. This should be more doable thanks to the iKVM route & the work from Fabricio both of which Windows, IDEA, Enum Values & ContactsManager Refresh

A New Idea

Our current IntelliJ/IDEA plugin is seriously behind the times. In our recent survey it was very easy to spot IDEA developers who were significantly less satisfied with Codename One than the rest of the developer community. The IDEA plugin doesn’t include basic capabilities such as: Java 8 Support The New GUI builder New Default application A New Idea

New Windows Port

Our existing Windows Phone port has already gone thru 3 rewrites and a community rewrite and we are hard at work on the 4th rewrite (or 5th counting the community port). However, we decided to take a radically different direction with the new port and with backwards compatibility to allow better scale. So lets start New Windows Port

Around

Chen just released a new cn1lib for circular progress indicators of various types. This is an often requested feature and there were many ways to implement this in the past but it is now far easier to do this with shape clipping. You can use the circular progress API using code such as: Form hi Around

Shape Clipping & Bubble Transition

Clipping is one of the core tenants of graphics programming, you define the boundaries for drawing and when you exceed said boundaries things aren’t drawn. Shape clipping allows us to clip based on any arbitrary Shape and not just a rectangle, this allows some unique effects generated in runtime. E.g. this code allows us to Shape Clipping & Bubble Transition

Weekly Release, Developer Guide & JavaScript Promotion End

We just made our first weekly release today, in the coming weeks when you send a build or update the client libraries you should get a new version every Friday. We hope this will help us provide better consistency between the docs/device builds and the simulator. We finally completed the overhaul of the developer guide Weekly Release, Developer Guide & JavaScript Promotion End

PSD to App Revisited

One of our most important posts from 2015 was Steves PSD to App: Converting a Beautiful Design into a Native Mobile App. This post included a very thorough step by step video guide walking thru the creation of a non-trivial UI design and ended with the introduction of Steve’s CSS plugin for Codename One. As PSD to App Revisited

Library Update & NativeInterface Generics

We just updated the library with our last ad hoc release, starting next week we will release libraries every Friday and occasionally also a plugin update within that same proximity. We made some refinements to some Android theme elements and one of those refinements is a new TitleArea drop shadow. This effectively creates a situation Library Update & NativeInterface Generics

Toolbar Default, Millimeter Sizes & Weekly Releases

Starting with the next update of Codename One (later this week) we will switch Toolbar on as the default for all newly created projects. This doesn’t mean much for most of us as existing projects won’t be affected, however if you are creating a new project this means you won’t need to create a Toolbar Toolbar Default, Millimeter Sizes & Weekly Releases

SQL Explorer, Global Toolbar, Location & Docs

I was working on documenting the SQLite support in Codename One, you can see some of that work both in the db package and in the developer guide. As a demo for SQL I decided to just create a tool that allows you to type arbitrary SQL to execute it on the device and see SQL Explorer, Global Toolbar, Location & Docs