Class InteractionDialog
- All Implemented Interfaces:
AbstractDialog, Animation, Editable, StyleListener, Iterable<Component>
Unlike a regular dialog the interaction dialog only looks like a dialog, it resides in the layered pane and can be used to implement features where interaction with the background form is still required.
Since this code is designed for interaction all "dialogs" created thru here are modless and never block.
InteractionDialog dlg = new InteractionDialog("Hello");
dlg.setLayout(new BorderLayout());
dlg.add(BorderLayout.CENTER, new Label("Hello Dialog"));
Button close = new Button("Close");
close.addActionListener((ee) -> dlg.dispose());
dlg.addComponent(BorderLayout.SOUTH, close);
Dimension pre = dlg.getContentPane().getPreferredSize();
dlg.show(0, 0, Display.getInstance().getDisplayWidth() - (pre.getWidth() + pre.getWidth() / 6), 0);
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Field Summary
Fields inherited from class Component
BASELINE, BOTTOM, BRB_CENTER_OFFSET, BRB_CONSTANT_ASCENT, BRB_CONSTANT_DESCENT, BRB_OTHER, CENTER, CROSSHAIR_CURSOR, DEFAULT_CURSOR, DRAG_REGION_IMMEDIATELY_DRAG_X, DRAG_REGION_IMMEDIATELY_DRAG_XY, DRAG_REGION_IMMEDIATELY_DRAG_Y, DRAG_REGION_LIKELY_DRAG_X, DRAG_REGION_LIKELY_DRAG_XY, DRAG_REGION_LIKELY_DRAG_Y, DRAG_REGION_NOT_DRAGGABLE, DRAG_REGION_POSSIBLE_DRAG_X, DRAG_REGION_POSSIBLE_DRAG_XY, DRAG_REGION_POSSIBLE_DRAG_Y, E_RESIZE_CURSOR, HAND_CURSOR, LEFT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NW_RESIZE_CURSOR, RIGHT, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, TOP, W_RESIZE_CURSOR, WAIT_CURSOR -
Constructor Summary
ConstructorsConstructorDescriptionDefault constructor with no titleDefault constructor with layoutInteractionDialog(String title) Constructor with dialog titleInteractionDialog(String title, Layout l) Constructor with dialog title -
Method Summary
Modifier and TypeMethodDescriptionvoidaddComponent(int index, Component cmp) This method adds the Component at a specific index location in the Container Components array.voidaddComponent(int index, Object constraints, Component cmp) Adds a Component to the ContainervoidaddComponent(Component cmp) Adds a Component to the ContainervoidaddComponent(Object constraints, Component cmp) Adds a Component to the ContainervoidconfigureCommands(Command[] cmds, boolean commandsAsButtons) Configures commands for the dialog UI.protected voidInvoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.voiddispose()Removes the interaction dialog from viewvoidRemoves the interaction dialog from view with an animation to the bottomvoiddisposeToTheBottom(Runnable onFinish) Removes the interaction dialog from view with an animation to the bottomvoidRemoves the interaction dialog from view with an animation to the leftvoiddisposeToTheLeft(Runnable onFinish) Removes the interaction dialog from view with an animation to the left.voidRemoves the interaction dialog from view with an animation to the rightvoiddisposeToTheRight(Runnable onFinish) Removes the interaction dialog from view with an animation to the right.voidRemoves the interaction dialog from view with an animation to the topvoiddisposeToTheTop(Runnable onFinish) Removes the interaction dialog from view with an animation to the top.intDuration in milliseconds used by the show, dispose and resize animations.Returns the body of the interaction dialogSimple getter to get the Dialog StyleReturns the uiid of the dialogCallback invoked just before the dispose animation runs to position the dialog at the animation end state.Returns the layout manager responsible for arranging this container.Callback invoked just before the show animation runs to position the dialog parent at the animation start state.getTitle()Gets this dialog title text.Gets the label component used to display the title.protected voidAllows subclasses to bind functionality that relies on fully initialized and "ready for action" component statebooleanIndicates whether show/dispose should be animated or not.booleanThis flag indicates if the dialog should be disposed if a pointer released event occurred out of the dialog content.booleanSelects which layered pane hosts the dialog.booleanControls the "grow from center / shrink to center" effect used by the show/dispose animation.booleanWill return true if the dialog is currently showingvoidremove all Components from container, notice that removed component might still have a pending repaint in the queue that won't be removed.voidremoveComponent(Component cmp) removes a Component from the Container, notice that removed component might still have a pending repaint in the queue that won't be removed.voidresize(int top, int bottom, int left, int right) voidsetAnimateShow(boolean animateShow) Indicates whether show/dispose should be animated or not.voidsetAnimationSpeed(int animationSpeed) Sets the duration in milliseconds used by the show, dispose and resize animations, overriding theinteractionDialogSpeedInttheme constant.voidsetDefaultCommand(Command defaultCommand) Sets the default command when supported.voidsetDialogType(int dialogType) Sets a dialog sound type (e.g.Dialog#TYPE_INFO).voidsetDialogUIID(String uiid) Simple setter to set the Dialog uiidvoidsetDisposeAnimationSetup(Runnable disposeAnimationSetup) Sets a callback that positions the dialog at the animation end state, overriding the default dispose animation.voidsetDisposeWhenPointerOutOfBounds(boolean disposeWhenPointerOutOfBounds) This flag indicates if the dialog should be disposed if a pointer released event occurred out of the dialog content.voidsetFormMode(boolean formMode) Selects which layered pane hosts the dialog.voidSets the layout manager responsible for arranging this containervoidsetRepositionAnimation(boolean repositionAnimation) Controls the "grow from center / shrink to center" effect used by the show/dispose animation.voidsetScrollable(boolean scrollable) The equivalent of calling both setScrollableY and setScrollableXvoidsetShowAnimationSetup(Runnable showAnimationSetup) Sets a callback that positions the dialog parent at the animation start state, overriding the default show animation.voidsetTimeout(long timeout) Sets timeout in milliseconds after which dialog should close.voidSets this dialog title text.voidsetTransitions(Transition transition) No-op forInteractionDialog.voidshow(int top, int bottom, int left, int right) This method shows the form as a modal alert allowing us to produce a behavior of an alert/dialog box.Shows this interaction dialog and blocks until it is disposed.voidA popup dialog is shown with the context of a component and its selection.voidshowPopupDialog(Component c, boolean bias) A popup dialog is shown with the context of a component and its selection.voidshowPopupDialog(Rectangle rect) A popup dialog is shown with the context of a component and its selection.voidshowPopupDialog(Rectangle rect, boolean bias) A popup dialog is shown with the context of a component and its selection.Methods inherited from class Container
add, add, add, add, add, add, addAll, animateHierarchy, animateHierarchyAndWait, animateHierarchyFade, animateHierarchyFadeAndWait, animateLayout, animateLayoutAndWait, animateLayoutFade, animateLayoutFadeAndWait, animateUnlayout, animateUnlayoutAndWait, applyRTL, calcPreferredSize, cancelRepaints, clearClientProperties, constrainHeightWhenScrollable, constrainWidthWhenScrollable, contains, createAnimateHierarchy, createAnimateHierarchyFade, createAnimateLayout, createAnimateLayoutFade, createAnimateLayoutFadeAndWait, createAnimateMotion, createAnimateUnlayout, createReplaceTransition, dragInitiated, drop, encloseIn, encloseIn, findDropTargetAt, findFirstFocusable, fireClicked, flushReplace, forceRevalidate, getBottomGap, getChildrenAsList, getClosestComponentTo, getComponentAt, getComponentAt, getComponentCount, getComponentIndex, getGridPosX, getGridPosY, getLayoutHeight, getLayoutWidth, getLeadComponent, getLeadParent, getResponderAt, getSafeAreaRoot, getScrollIncrement, getSideGap, getUIManager, initLaf, invalidate, isEnabled, isSafeArea, isSafeAreaRoot, isScrollableX, isScrollableY, isSelectableInteraction, isSurface, iterator, iterator, keyPressed, keyReleased, layoutContainer, morph, morphAndWait, paint, paintComponentBackground, paintGlass, paramString, pointerPressed, refreshTheme, replace, replace, replaceAndWait, replaceAndWait, replaceAndWait, revalidate, revalidateLater, revalidateWithAnimationSafety, scrollComponentToVisible, setCellRenderer, setEnabled, setLeadComponent, setSafeArea, setSafeAreaRoot, setScrollableX, setScrollableY, setScrollIncrement, setShouldCalcPreferredSize, setShouldLayout, setUIManager, updateTabIndicesMethods inherited from class Component
addDragFinishedListener, addDragOverListener, addDropListener, addFocusListener, addLongPressListener, addPointerDraggedListener, addPointerPressedListener, addPointerReleasedListener, addPullToRefresh, addScrollListener, addStateChangeListener, animate, announceForAccessibility, bindProperty, blocksSideSwipe, calcScrollSize, contains, containsOrOwns, createStyleAnimation, deinitializeCustomStyle, dragEnter, dragExit, dragFinished, draggingOver, drawDraggedImage, focusGained, focusLost, getAbsoluteX, getAbsoluteY, getAccessibilityText, getAllStyles, getAnimationManager, getBaseline, getBaselineResizeBehavior, getBindablePropertyNames, getBindablePropertyTypes, getBorder, getBoundPropertyValue, getBounds, getBounds, getClientProperty, getCloudBoundProperty, getCloudDestinationProperty, getComponentForm, getComponentState, getCursor, getDefaultDragTransparency, getDirtyRegion, getDisabledStyle, getDraggedx, getDraggedy, getDragImage, getDragRegionStatus, getDragSpeed, getDragTransparency, getEditingDelegate, getHeight, getInlineAllStyles, getInlineDisabledStyles, getInlinePressedStyles, getInlineSelectedStyles, getInlineStylesTheme, getInlineUnselectedStyles, getInnerHeight, getInnerPreferredH, getInnerPreferredW, getInnerWidth, getInnerX, getInnerY, getLabelForComponent, getName, getNativeOverlay, getNextFocusDown, getNextFocusLeft, getNextFocusRight, getNextFocusUp, getOuterHeight, getOuterPreferredH, getOuterPreferredW, getOuterWidth, getOuterX, getOuterY, getOwner, getParent, getPreferredH, getPreferredSize, getPreferredSizeStr, getPreferredTabIndex, getPreferredW, getPressedStyle, getPropertyNames, getPropertyTypeNames, getPropertyTypes, getPropertyValue, getSameHeight, getSameWidth, getScrollable, getScrollAnimationSpeed, getScrollDimension, getScrollOpacity, getScrollOpacityChangeSpeed, getScrollX, getScrollY, getSelectCommandText, getSelectedRect, getSelectedStyle, getStyle, getTabIndex, getTensileLength, getTextSelectionSupport, getTooltip, getUIID, getUnselectedStyle, getVisibleBounds, getVisibleBounds, getWidth, getX, getY, growShrink, handlesInput, hasFixedPreferredSize, hasFocus, hideNativeOverlay, initCustomStyle, initDisabledStyle, initPressedStyle, initSelectedStyle, initUnselectedStyle, installDefaultPainter, isAlwaysTensile, isBlockLead, isCellRenderer, isChildOf, isDragActivated, isDragAndDropOperation, isDraggable, isDragRegion, isDropTarget, isEditable, isEditing, isFlatten, isFocusable, isGrabsPointerEvents, isHidden, isHidden, isHideInLandscape, isHideInPortrait, isIgnorePointerEvents, isInClippingRegion, isInitialized, isOpaque, isOwnedBy, isPinchBlocksDragAndDrop, isRippleEffect, isRTL, isScrollable, isScrollVisible, isSetCursorSupported, isSmoothScrolling, isSnapToGrid, isStickyDrag, isTactileTouch, isTactileTouch, isTensileDragEnabled, isTraversable, isVisible, keyRepeated, laidOut, longKeyPress, longPointerPress, onScrollX, onScrollY, onSetFocusable, paintBackground, paintBackgrounds, paintBorder, paintBorderBackground, paintComponent, paintComponent, paintIntersectingComponentsAbove, paintLock, paintLockRelease, paintRippleOverlay, paintScrollbars, paintScrollbarX, paintScrollbarY, paintShadows, parsePreferredSize, pinch, pinch, pinchReleased, pointerDragged, pointerDragged, pointerHover, pointerHoverPressed, pointerHoverReleased, pointerPressed, pointerReleased, pointerReleased, putClientProperty, refreshTheme, refreshTheme, remove, removeDragFinishedListener, removeDragOverListener, removeDropListener, removeFocusListener, removeLongPressListener, removePointerDraggedListener, removePointerPressedListener, removePointerReleasedListener, removeScrollListener, removeStateChangeListener, repaint, repaint, requestFocus, resetFocusable, respondsToPointerEvents, scrollRectToVisible, scrollRectToVisible, setAccessibilityText, setAlwaysTensile, setBlockLead, setBoundPropertyValue, setCloudBoundProperty, setCloudDestinationProperty, setComponentState, setCursor, setDefaultDragTransparency, setDirtyRegion, setDisabledStyle, setDraggable, setDragTransparency, setDropTarget, setEditingDelegate, setFlatten, setFocus, setFocusable, setGrabsPointerEvents, setHandlesInput, setHeight, setHidden, setHidden, setHideInLandscape, setHideInPortrait, setIgnorePointerEvents, setInitialized, setInlineAllStyles, setInlineDisabledStyles, setInlinePressedStyles, setInlineSelectedStyles, setInlineStylesTheme, setInlineUnselectedStyles, setIsScrollVisible, setLabelForComponent, setName, setNextFocusDown, setNextFocusLeft, setNextFocusRight, setNextFocusUp, setOpaque, setOwner, setPinchBlocksDragAndDrop, setPreferredH, setPreferredSize, setPreferredSizeStr, setPreferredTabIndex, setPreferredW, setPressedStyle, setPropertyValue, setPullToRefresh, setRippleEffect, setRTL, setSameHeight, setSameSize, setSameWidth, setScrollAnimationSpeed, setScrollOpacityChangeSpeed, setScrollSize, setScrollVisible, setScrollX, setScrollY, setSelectCommandText, setSelectedStyle, setSize, setSmoothScrolling, setSnapToGrid, setTabIndex, setTactileTouch, setTensileDragEnabled, setTensileLength, setTooltip, setTraversable, setUIID, setUIID, setUIIDFinal, setUnselectedStyle, setVisible, setWidth, setX, setY, shouldBlockSideSwipe, shouldBlockSideSwipeLeft, shouldBlockSideSwipeRight, shouldRenderComponentSelection, showNativeOverlay, startEditingAsync, stopEditing, stripMarginAndPadding, styleChanged, toImage, toString, unbindProperty, updateNativeOverlay, visibleBoundsContains
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Constructor Details
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InteractionDialog
public InteractionDialog()Default constructor with no title -
InteractionDialog
Default constructor with layout
Parameters
l: layout
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InteractionDialog
Constructor with dialog title
Parameters
title: the title of the dialog
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InteractionDialog
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Method Details
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initComponent
protected void initComponent()Description copied from class:ComponentAllows subclasses to bind functionality that relies on fully initialized and "ready for action" component state- Overrides:
initComponentin classComponent
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isDisposeWhenPointerOutOfBounds
public boolean isDisposeWhenPointerOutOfBounds()This flag indicates if the dialog should be disposed if a pointer released event occurred out of the dialog content.
Returns
true if the dialog should dispose
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setDisposeWhenPointerOutOfBounds
public void setDisposeWhenPointerOutOfBounds(boolean disposeWhenPointerOutOfBounds) This flag indicates if the dialog should be disposed if a pointer released event occurred out of the dialog content.
Parameters
disposeWhenPointerOutOfBounds
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getContentPane
Returns the body of the interaction dialog
Returns
the container where the elements of the interaction dialog are added.
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setScrollable
public void setScrollable(boolean scrollable) The equivalent of calling both setScrollableY and setScrollableX
Parameters
scrollable: @param scrollable whether the component should/could scroll on the X and Y axis
Deprecated
use setScrollableX and setScrollableY instead. This method is deprecated since it breeds confusion and is often misunderstood.
- Specified by:
setScrollablein interfaceAbstractDialog- Overrides:
setScrollablein classContainer
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getLayout
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setLayout
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getTitle
Gets this dialog title text. -
setTitle
Sets this dialog title text.
Parameters
title: the title text.
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addComponent
Adds a Component to the Container
Parameters
cmp: the component to be added
- Overrides:
addComponentin classContainer
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addComponent
Adds a Component to the Container
Parameters
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constraints: @param constraints this method is useful when the Layout requires a constraint such as the BorderLayout. In this case you need to specify an additional data when you add a Component, such as "CENTER", "NORTH"... -
cmp: component to add
- Specified by:
addComponentin interfaceAbstractDialog- Overrides:
addComponentin classContainer
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addComponent
Adds a Component to the Container
Parameters
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index: location to insert the Component -
constraints: @param constraints this method is useful when the Layout requires a constraint such as the BorderLayout. In this case you need to specify an additional data when you add a Component, such as "CENTER", "NORTH"... -
cmp: component to add
- Overrides:
addComponentin classContainer
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addComponent
This method adds the Component at a specific index location in the Container Components array.
Parameters
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index: location to insert the Component -
cmp: the Component to add
Throws
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ArrayIndexOutOfBoundsException: if index is out of bounds -
IllegalArgumentException: @throws IllegalArgumentException if Component is already contained or the cmp is a Form Component
- Overrides:
addComponentin classContainer
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removeAll
public void removeAll()remove all Components from container, notice that removed component might still have a pending repaint in the queue that won't be removed. Calling form.repaint() will workaround such an issue. Notice that this method doesn't recurse and only removes from the current container. -
removeComponent
removes a Component from the Container, notice that removed component might still have a pending repaint in the queue that won't be removed. Calling form.repaint() will workaround such an issue.
Parameters
cmp: the removed component
- Overrides:
removeComponentin classContainer
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getTitleComponent
Gets the label component used to display the title.
Returns
The title label component.
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deinitialize
protected void deinitialize()Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy. This allows the component to deregister animators and cleanup after itself. This method is the opposite of the initComponent() method.- Overrides:
deinitializein classComponent
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resize
public void resize(int top, int bottom, int left, int right) -
show
public void show(int top, int bottom, int left, int right) This method shows the form as a modal alert allowing us to produce a behavior of an alert/dialog box. This method will block the calling thread even if the calling thread is the EDT. Notice that this method will not release the block until dispose is called even if show() from another form is called!
Modal dialogs Allow the forms "content" to "hang in mid air" this is especially useful for dialogs where you would want the underlying form to "peek" from behind the form.
Parameters
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top: space in pixels between the top of the screen and the form -
bottom: space in pixels between the bottom of the screen and the form -
left: space in pixels between the left of the screen and the form -
right: space in pixels between the right of the screen and the form
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dispose
public void dispose()Removes the interaction dialog from view- Specified by:
disposein interfaceAbstractDialog
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disposeToTheLeft
public void disposeToTheLeft()Removes the interaction dialog from view with an animation to the left -
disposeToTheLeft
Removes the interaction dialog from view with an animation to the left.
Parameters
onFinish: Callback called when dispose animation is complete.
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disposeToTheBottom
public void disposeToTheBottom()Removes the interaction dialog from view with an animation to the bottom -
disposeToTheBottom
Removes the interaction dialog from view with an animation to the bottom
Parameters
onFinish: Callback called when dispose animation is complete.
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disposeToTheTop
public void disposeToTheTop()Removes the interaction dialog from view with an animation to the top -
disposeToTheTop
Removes the interaction dialog from view with an animation to the top.
Parameters
onFinish: Callback called when dispose animation is complete.
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disposeToTheRight
public void disposeToTheRight()Removes the interaction dialog from view with an animation to the right -
disposeToTheRight
Removes the interaction dialog from view with an animation to the right.
Parameters
onFinish: Callback called when dispose animation is complete.
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isShowing
public boolean isShowing()Will return true if the dialog is currently showing
Returns
true if showing
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isAnimateShow
public boolean isAnimateShow()Indicates whether show/dispose should be animated or not. When true (the default) the dialog animates into view on
#show(int, int, int, int)and out on#dispose()overinteractionDialogSpeedInt(default 400ms). When false, both transitions are immediate. This flag also gates#isRepositionAnimation(): the grow/shrink behavior ofrepositionAnimationonly takes effect whenanimateShowis true.Returns
the animateShow
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setAnimateShow
public void setAnimateShow(boolean animateShow) Indicates whether show/dispose should be animated or not. When true (the default) the dialog animates into view on
#show(int, int, int, int)and out on#dispose()overinteractionDialogSpeedInt(default 400ms). When false, both transitions are immediate. This flag also gates#setRepositionAnimation(boolean): the grow/shrink behavior ofrepositionAnimationonly takes effect whenanimateShowis true.Parameters
animateShow: the animateShow to set
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getAnimationSpeed
public int getAnimationSpeed()Duration in milliseconds used by the show, dispose and resize animations. When set to a non-negative value this overrides the
interactionDialogSpeedInttheme constant. The default is -1 which means "defer to the theme constant" (which itself defaults to 400ms).Returns
the animation speed in ms, or -1 if the theme constant is used
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setAnimationSpeed
public void setAnimationSpeed(int animationSpeed) Sets the duration in milliseconds used by the show, dispose and resize animations, overriding the
interactionDialogSpeedInttheme constant. Pass any value < 0 (typically -1) to revert to the theme constant.Parameters
animationSpeed: animation duration in ms, or a value < 0 to defer to the theme constant
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getShowAnimationSetup
Callback invoked just before the show animation runs to position the dialog parent at the animation start state. When set, this replaces the default
#setRepositionAnimation(boolean)behavior (grow from a 1x1 point at the center, or stay at full size). Inside the callback, manipulategetParent()bounds (setX/setY/setWidth/setHeight) to define where the dialog should animate from. The animation will then interpolate the layered pane layout to the dialog's final bounds. Passnull(the default) to use the built-in show animation.This callback only fires when
#isAnimateShow()is true.This hook is the recommended workaround when using popup dialogs that render a pointing-arrow border (
#showPopupDialog(com.codename1.ui.Component)). With the built-in "grow from 1x1" animation the dialog is too small for the arrow image to render until the animation completes; providing a translate-from-edge setup keeps the dialog at full size for the entire animation so the arrow is visible throughout. For example, to slide in from off-screen below:dlg.setShowAnimationSetup(() -> { Container parent = dlg.getParent(); parent.setY(Display.getInstance().getDisplayHeight()); });Returns
the show animation setup callback or null
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setShowAnimationSetup
Sets a callback that positions the dialog parent at the animation start state, overriding the default show animation. See
#getShowAnimationSetup()for details.Parameters
showAnimationSetup: callback or null to use the built-in show animation
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getDisposeAnimationSetup
Callback invoked just before the dispose animation runs to position the dialog at the animation end state. When set, this replaces the default
#setRepositionAnimation(boolean)behavior (shrink to a 1x1 point at the dialog center). Inside the callback, manipulate the dialog bounds (setX/setY/setWidth/setHeight) to define where the dialog should animate to. Passnull(the default) to use the built-in dispose animation.This callback only fires when
#isAnimateShow()is true.Returns
the dispose animation setup callback or null
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setDisposeAnimationSetup
Sets a callback that positions the dialog at the animation end state, overriding the default dispose animation. See
#getDisposeAnimationSetup()for details.Parameters
disposeAnimationSetup: callback or null to use the built-in dispose animation
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showPopupDialog
A popup dialog is shown with the context of a component and its selection. You should use
#setDisposeWhenPointerOutOfBounds(boolean)to make it dispose when the user clicks outside the bounds of the popup. It can optionally provide an arrow in the theme to point at the context component. The popup dialog has the PopupDialog style by default.Parameters
c: the context component which is used to position the dialog and can also be pointed at
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showPopupDialog
A popup dialog is shown with the context of a component and its selection. You should use
#setDisposeWhenPointerOutOfBounds(boolean)to make it dispose when the user clicks outside the bounds of the popup. It can optionally provide an arrow in the theme to point at the context component. The popup dialog has the PopupDialog style by default.Parameters
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c: the context component which is used to position the dialog and can also be pointed at -
bias: directional bias value. This parameter is not supported.
Deprecated
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showPopupDialog
A popup dialog is shown with the context of a component and its selection. You should use
#setDisposeWhenPointerOutOfBounds(boolean)to make it dispose when the user clicks outside the bounds of the popup. It can optionally provide an arrow in the theme to point at the context component. The popup dialog has the PopupDialog style by default.Parameters
rect: the screen rectangle to which the popup should point
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showPopupDialog
A popup dialog is shown with the context of a component and its selection. You should use
#setDisposeWhenPointerOutOfBounds(boolean)to make it dispose when the user clicks outside the bounds of the popup. It can optionally provide an arrow in the theme to point at the context component. The popup dialog has the PopupDialog style by default.Parameters
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rect: the screen rectangle to which the popup should point -
bias: directional bias value. This parameter is not supported.
Deprecated
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getDialogUIID
Returns the uiid of the dialog
Returns
the uiid of the dialog
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setDialogUIID
Simple setter to set the Dialog uiid
Parameters
uiid: the id for the dialog
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getDialogStyle
Simple getter to get the Dialog Style
Returns
the style of the dialog
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isRepositionAnimation
public boolean isRepositionAnimation()Controls the "grow from center / shrink to center" effect used by the show/dispose animation. When true (the default),
#show(int, int, int, int)collapses the dialog to a 1x1 point at the center of its target bounds and the layered pane's animation interpolates from that point out to the full dialog size.#dispose()performs the reverse, shrinking the dialog to a point before removal. When false, the dialog keeps its full size for the duration of the animation (only the layered pane's layout transition runs, which is typically not visible for a dialog whose bounds do not change).This flag has no effect when
#isAnimateShow()is false, since the show/dispose animation is skipped entirely in that case.Returns
the repositionAnimation
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setRepositionAnimation
public void setRepositionAnimation(boolean repositionAnimation) Controls the "grow from center / shrink to center" effect used by the show/dispose animation. When true (the default),
#show(int, int, int, int)collapses the dialog to a 1x1 point at the center of its target bounds and the layered pane's animation interpolates from that point out to the full dialog size.#dispose()performs the reverse, shrinking the dialog to a point before removal. When false, the dialog keeps its full size for the duration of the animation (only the layered pane's layout transition runs, which is typically not visible for a dialog whose bounds do not change).This flag has no effect when
#isAnimateShow()is false, since the show/dispose animation is skipped entirely in that case.Parameters
repositionAnimation: the repositionAnimation to set
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isFormMode
public boolean isFormMode()Selects which layered pane hosts the dialog.
When false (the default), the dialog is added to
Form#getLayeredPane(), which sits above the form's content pane but below the title area, side menu, and status bar. This is the right choice for most dialogs that interact with content pane components, and is the historical behavior ofInteractionDialog.When true, the dialog is added to
Form#getFormLayeredPane(Class, boolean), which sits above the entire form including the title area and side menu. Use this when the dialog needs to overlay or point at a component that lives outside the content pane (for example a title bar button or an item in the side menu).#showPopupDialog(Component)enables this automatically when it detects that the target component is not inside the form's content pane.In short, leave this at the default unless you observe the dialog being clipped by the title/side menu or you are pointing at a component outside the content pane.
Returns
the formMode
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setFormMode
public void setFormMode(boolean formMode) Selects which layered pane hosts the dialog.
When false (the default), the dialog is added to
Form#getLayeredPane(), which sits above the form's content pane but below the title area, side menu, and status bar. This is the right choice for most dialogs that interact with content pane components, and is the historical behavior ofInteractionDialog.When true, the dialog is added to
Form#getFormLayeredPane(Class, boolean), which sits above the entire form including the title area and side menu. Use this when the dialog needs to overlay or point at a component that lives outside the content pane (for example a title bar button or an item in the side menu).#showPopupDialog(Component)enables this automatically when it detects that the target component is not inside the form's content pane.In short, leave this at the default unless you observe the dialog being clipped by the title/side menu or you are pointing at a component outside the content pane.
Parameters
formMode: the formMode to set
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setDialogType
public void setDialogType(int dialogType) Sets a dialog sound type (e.g.Dialog#TYPE_INFO).- Specified by:
setDialogTypein interfaceAbstractDialog
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setTransitions
No-op forInteractionDialog. Transitions are not supported; the show and dispose animations are governed by#setAnimateShow(boolean)and#setRepositionAnimation(boolean)and run on the host layered pane rather than as a Form-level transition. The method is provided only to satisfy theAbstractDialogcontract.- Specified by:
setTransitionsin interfaceAbstractDialog
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configureCommands
Configures commands for the dialog UI.- Specified by:
configureCommandsin interfaceAbstractDialog
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setDefaultCommand
Sets the default command when supported.- Specified by:
setDefaultCommandin interfaceAbstractDialog
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setTimeout
public void setTimeout(long timeout) Sets timeout in milliseconds after which dialog should close.- Specified by:
setTimeoutin interfaceAbstractDialog
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showDialog
Shows this interaction dialog and blocks until it is disposed.- Specified by:
showDialogin interfaceAbstractDialog
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